Discursive: Q. Should Teens be able to buy violent video games? Discuss. By Abubakr Faisal


The world of video games and virtual reality (VR) is growing incredibly in the twenty first century. From teens to adults, everybody is interested in playing video games. YouTube and Twitch TV have made it so much easier for the younger generation to make money. The trending part of these apps always show the gaming videos being the most viewed ones on the entire app. Nowadays most of the gaming videos are streamed by teenagers and they tend to become more successful in life at young age than their parents could be their whole life. And most of these gaming videos show a great deal of violence in them. People with weapons slaughtering each other for their entertainment. A lot of people have the same question in mind: Should teens be able to buy violent video games? Should violence violence really be the thing that goes around the younger generation’s mind? Should they even be allowed to watch these violent video games, let alone be able to play them? All these questions should be discussed in the essay below.


The most asked question right now is whether teens should be able to play violent video games or not. Charlie’s parents had the same question in mind when Charlie started to become very aggressive towards everyone and very violent if no one listened to him or if things did not go according to him. His parents claimed that they had let Charlie play Call Of Duty (COD) since the age of 9. Within 5 years, Charlie had changed dramatically and the change had occurred before he had turned into a teenager. Research from S.T.A.R Laboratories shows us that when a child is born until the age 18, his brain is still developing and learning. Which is why you are considered mature enough at the age of 18. While his brain was still in its development stage, Charlie adapted to the changes in his environment and the end result is what we now know about Charlie.

On the contrary, opposers of the topic may suggest that Charlie’s brain did not go haywire just because of playing COD. There are other games similar to COD that can also deal a significant amount of damage to a child’s brain like the Battlefield and Halo series. Research from the Video Game Testing Centre (VGTC) shows that all of these violent games have 85% to 90% chance of changing the mind of people under 12. Opposers also claim that all the violent games have an age limit stated at the bottom left corner of the disc case which goes to say that it is not the developers fault but the parents own fault as they buy these video games for their children.


Moreover, supporters of the topic claim that the younger generation is becoming very violent. Sara, a teacher of grade 3 at Froebels International School, claims that the children she teaches are becoming violent and aggressive by the day. A recent survey conducted by the school shows that about 70% of the children just watch YouTubers play these video games rather than playing them themselves because they claim that they are only allowed to play on weekends. This survey shows that even though the children are not playing the games themselves, they are still getting inspired by these popular YouTubers. The school also claims that the number of fights per year has also spiked and that a more number of fights get reported every month than before. The supporters of the topic claim that these video games are making their children more aggressive than ever.

However, people against the topic claim that it is the parents fault that they do not notice what their children are watching. They claim that while there is an option of using the YouTube Kids app, the children use the YouTube app which is for the adults. They claim that the children, if they want to watch something, should watch it on YouTube Kids, which is appropriate for their age. Research from YouTube themselves shows that there is 35% drop in the downloads for the YouTube Kids app and a 30% increase in the downloads for the YouTube app. Opposers claim that the parents have bought their children phones and they have free will to watch whatever they want.


Likewise, advocates of the topic maintain that their children who either play these video games or watch them have made them more aggressive than ever. The neuroscientist, Trevor Bungs, did a recent case study in which 100 students’ brains were tested. The test results showed that 64 students’ brains were affected by these violent video games. Advocates use this information to prove that these violent video games are affecting the minds of the younger generation.

However, challengers of the topic claim that not all the children played these video games and that some of them were affected just by violent movies, and that not everyone plays violent video games. A recent case study from the VGTC shows that the most trending video game in 2019 was Minecraft which is not a violent video game. In fact, they claim that Minecraft actually boosted the minds of the teenagers who played it as it requires to use your brain.


In my opinion, teenagers should not be able to buy violent video games as it makes them more violent and that they should actually play games which involves solving mysteries and puzzles which would actually help to boost their brains instead of ruining them.

About froebelianwriters

I am an English Language teacher teaching O'Levels Edexcel and CIE A Levels at Froebel's International School, Islamabad. I am also working as a Subject Specialist Literacy consultant for the same school. Writing and reading has always been a passion and I try my utmost to instill these habits and hobbies in my students as well. I can be reached/contacted at fabbas227@hotmail.com or 03365287335 Happy reading!

Comments are closed.